reflected stairs

just messing around… trying to learn UV mapping stuff… anyways:

need to apply better textures to the stairs and stuff, if anyone has any suggestions don’t hesitate


I see nothing. :frowning:


Interesting perspective here. I like it. Very different.

Add some nice textures and some radiosity for lighting and it will be very nice.


It took me some to figure it out, but it´s a hall reflected in sphere. Loose the spec on the sphere, or move the lamps. The big white dot kinda disturbs the overal feel of the image.