Reflection Caustics with Custom Shape using Geometry Nodes in Blender - Tutorial

In this tutorial, I have shown how to deform any mesh surface such that it produces caustics of custom shape with Geometry Nodes in Blender 3.0. For the visualization of caustics, I used the LuxCore Render engine which is free and easy to install. I have provided the finished project file the link is in the video description.

Happy Noding :slight_smile: