Hi,
I have an object with a explode modifier and a shiny material.
The problem is that there’s noise appearing in the reflection and also some weird lines.
Thanks
Hi,
I have an object with a explode modifier and a shiny material.
The problem is that there’s noise appearing in the reflection and also some weird lines.
Thanks
try increasing the samples
If its an explosion then add some motion blur
I solved the problem by adding fresnel to the mirror, but I also lost some lightness range in the reflections.
I tried increasing the samples but it didn’t work. Probably my fault configuring something.
Thanks