Reflection of light on material

I am trying to light this scene, and I do not want this reflection of light on the object. The material itself looks too glossy. I want something softer, like how skin reacts to light. Any suggestions?

http://img3.freeimagehosting.net/uploads/42f9c1ec72.jpg

In the materials buttons section, on the shaders panels, the second section controls the specular reflection setting. Default setting is Cook Torr (specular calculation model), Spec = 0.50 (intensity of specular reflection) and Hard = 50(hard/soft edge of the specualr highlight.)

Try a setting with Spec = .1 and Hard = .6. That will give you a wider specular reflection with less overall intensity. Adjusting these two values further wil give you a lot of different options.

You can also select different calculation methods for the specular. The wiki manual gives you some good images to help you get a feel for the differences. Here’s a good place to start: http://wiki.blender.org/index.php/Manual/Specular_Shaders and the diffuse section should also be of interest and helpful: http://wiki.blender.org/index.php/Manual/Diffuse_Shaders

Lynda