Hello, is there any way for me to create a reflection of a logo on a floor but when rendered you wouldn’t see the floor itself only the reflection? Does that make sense/ I pretty much wanted to create a logo that only includes the logo and a reflection with a white or alpha background. Thanks!
Here is an example for Blender Internal that uses the Object Index as a mask to help isolate the icon or object. Add your object to the stage, in this example file, and set the Object Index for your object to 2. The Max Distance of the floor plane material controls the falloff for the reflection. Note tool tip in screenshot.
Some kind of similar masking trick is probably doable in Cycles as well.