Hi there, I am compositing a 3d model over some quicktime footage. I have created a plane underneath my object with a material that has ‘onlyshad’ selected so I can cast shadows from my object on to the plane, without the plane itself being seen.
I would like to do the same with reflections. Is there away the plane can be transparent but show reflections?
3dsmax has a option for this, is there one in Blender?
Or do I have to use nodes to achieve it?