I’m not totally new to blender but i’m bad in Python.
I’m making a game and I need my character to be able to take photos in game and then show them in the menu in a gallery (or maybe somewhere else)
I’ve been able so far to take the picture when i hit C in game : it creates a screen1.png file.
I’ve created a plane; give it a texture of the screen1.png and I want to know how to actualise the texture in game so that when I’ll hit C again in my game, the newly created screen1.png replace the old one live in game. at the moment it is never replaced I have to reload the image manually.
I’m sure a small python script with an always sensor would do wonder but I can’t do it myself AT ALL lol.
Here is what I have understood so far :
i have to do something like import.bge get all the object controller texture and stuff…and then what please ?
If anyone could write me the few line I need to make this in game gallery work i would be soooo happy _
It’s my first post, I’m french sorry for the bad eng.
Hope you can help;)