Hello, I just started working with blender and try to build a hand model for an interactive AR application.
I have two questions concerning constraint definition on armatures and export with python.
I have limited and locked rotations on some joints. How can I read the locking state and the limits with Python. Neither the bone object nor the armature seems to have a constraint member.
Is it possible to define constraints based on the state of different objects?
I like to specify that the movement of two bones is related to each other. Say if bone 1 rotates alpha around x-axis, Bone 2 rotates 2/3 alpha around x-axis. How can I do this and how can I read the constraint in a python script.
Thanks for your help