I’m trying to understand actions, animations, etc. I was wondering if it’s possible to make “relative” motion actions (or some other term).
Here’s what I mean. Picture looking at an airplane from the tail towards the nose. A “Bank Left” action would be rotate around the Y axis 45 degrees. (Keyframe at y=0 and then some frame later keyframe Y=45). Similar for “Bank Right”. (Keyframe Y=0 and then some frames later keyframe Y=-45).
All is well except that if I want to create the sequence Bank Left, Bank Right in the NLA editor doesn’t do the intended effect. Because the Y rotation is keyframed to Y=0 at the beginning of each action, stringing them together creates a big jump in the middle.
What I’d like to do is have a relative based action so it’ll be rotate 45 (or -45) regardless of the current Y rotation value?
Is that possible? If so, how?