Hallo. I have a problem with relative IPO’s (dLocX, dLocY, …) for non-armature objects: when i use a relative IPO directly with an object it works, but when i include it in an action it doesn’t work, though “standard” IPO’s (like LocX, LocY,…) work fine.
What i like to do is creating resusable IPO’s (like move x+3), assign them to different objects and use them for NLA, i.e. move x+3, rotate, move (again) x+3, rotate again, … when i use the standard object IPO’s the center is always reset at the beginning of the animation (NLA strip repeat becomes also unusable for me).
Thanks in advance for help.