Working with splat maps and wondering, if there’s a way to reload all images inside the scene at once, instead of each one individually?
You can use the script in the middle of this page
import bpy
for image in bpy.data.images:
image.reload()
I checked it out, and it works great.
Maybe this ??
In a simple way, when you run a viewport rendering, all images are reloaded.
No they don’t…
If you edit the image externally, while having the image loaded in Blender, you need to reload the image, to see the changes. The render only uses what it has loaded first, and doesn’t check for image changes in the HDD automatically.
The Tex tools addon adds a reload operator to the image editor.
Something’s not right?
As a preparation for rendering, the image is reloaded. I use this method because I’m lazy.
External edited images are the same…
Try the Addon of the link
With the Addon, yes, it reloads the images automatically. Thought is not the default Blender’s behaviour.
In the image editor there is also via the “burger”-menu (three horizontal bars) : Image → Reload Textures… with tooltip “Reload all textures.” (plural).
Which i guess is the functionallity associated with the mentioned Alt-R over the shader editor (?).
At least according to keymap (both are Alt-R singular ( Image–editor) and plural ( Node–editor) ):
This works only for selected material though, right?
According to Curtis at 15:53, switching from solid to render mode refresh images too. I’m not sure, if all images inside the file or just visible ones.
Hmm… i thought while changing the actual material some reload might be helpfull… why does someone need to reload every image ???
Because I’m a “special”… Long story short, I have a stack of modifiers, several of them are using various splat maps from Gaea. When I decide to make changes on a fly in Gaea, I re-export all splat maps and want all of them to update together. So I can just re-bake nodes and carry on.
Reloading the blend file does it (as long as they are not packed)
edit
Sorry just read without restarting session, you would have to save then reload so
better the script or addon.
Ahh… … and as usuall… there is an addon