Can we get that same camera in cycles?
No - it’s not an equarectangular camera… it’s like… if that’s a sphere, then what I want is a cylinder.
Can we get that same camera in cycles?
No - it’s not an equarectangular camera… it’s like… if that’s a sphere, then what I want is a cylinder.
Indeed default is a sphere ![]()

But it’s because Latitude range goes from -90° to 90°
Just set some smaller values :

And that’s the “cylinder” you want. Isn’t it ? ![]()
See you
++
Tricotou
No - that’s a segment of a sphere. Sorry.
What is it used for?
So, you want some kind of orthographic 360° camera ?
… an othographic 360 degree camera can be acheved by baking a reflective cylinder. What I’m after is regular perspective along the Y axis and panoramic perspective along the X axis.
… I’ve actually found another solution. So - I’m trying to do a render of a tall, thin cupboard with stuff hanging on all the walls. To get everything in shot the camera has to be like 5 degree which looks mental. I’ve ended up doing a cutaway on one of the walls.