Remove All Keyframes From All Selected Objects

Is it possible? I have an armature that is set up for an animation, and I’d like to set it back to square one, and I’d think there’d be a way to select all the bones and tell Blender to remove all key frames.

Right now I’m going to each and every bone and removing it’s keyframes in the IPO curve editor.

in the action editor, select All, then x to delete. A->X

Ah, the action editor, I was looking for it in the IPO windows. Thanks very much.