Remove Doubles bug.

Hello fellow blenderheads.

I’m running into some problems today, which I have never before encountered. When I use the “Remove Doubles” command, vertices will move, thus messing up my entire mesh.:frowning:
Is this a known issue? If so, does anybody know of a quick fix or something?

Happy modelling.:slight_smile:

You may have inadvertently increased the limit value of the command. Reset it back to the default 0.001 value — Editing (F9)–> Mesh Tools Panel next to the “Rem Doubles” button.

HTH


http://www.digital-air.co.uk/

I’ll check that ASAP, I’m rendering the thing at the moment.