I’m trying to stick this texture on the floor of my scene using UV mapping. But the image includes a white area that I don’t want. I’ve used the “premultiply” option to fix this before, but it’s having no effect this time. It’s driving me NUTS! Can anyone help me?
The texture can be found here: (sorry but the uploader doesnt work for me)
You may need an account on CGTextures to view this. It’s free though, and they have a huge database so it’s worth signing up for anyway.