Just learning Blender and loving it.
I’m creating different elements of a toy train set, however I am finding that shapes used on the outside, that pertrude on the inside are causing an issue. I.E. faces that can be seen on the inside and are not required.
I understand that this isn’t a good thing, especially when wanting to make a model transparent, or for the computers processing resources.
I have tried several methods that have been described online, such as using a Boolean intersect, and removing doubles. Apart from a long-winded process of deleting faces and joining edges, is there a more simple solution?
I don’t really want to restart building the model, as I’ve been told that this can be done as you are building the model.
Thank you for your time,