I want to create multiple Shader AOVs and rename them to address them by name later on.
With other nodes, I simply change the name property and all is well. However, changing the name of an AOV Output Node, it does change the “output name” but not the true name of the node itself.
The nodes just keep their default names like “AOV Output”, “AOV Output.001” and so on.
Is there a different property only for Shader AOV names or am I completely missing something here?