Renamed bone reference

I renamed a lot of bones, but after already having made animations. This caused a lot of channels to be error’d out.

I know how to rename the channels and reset the reference, but there’s about 200+ references I need to change. How would I update them to match with the new bone names without having to do one by one?

I need the bones to be named in a specific way, that is why I changed all the names in the first place, so changing the names back is not an option

A python script is the only way I know of to batch rename something like that. TBH, if you don’t know python, then you’re better off just doing it manually.

There might be a very slim chance that someone has written such a script before, but I doubt it. You could try searching the released scripts section of the forum, just don’t hold your breath… (I only mention this because I have written a few odd scripts here and there)

Randy