Hello everyone ! I’d like to share my recent work with you today !
This is my first ever car !
I started working on it a few weeks ago (a Renault 4L, which is a french car basically) because I never worked on this kind of model before, and I felt that it was necessary for me to be able to create such asset. It’s far from perfect, there are some mistakes, I learned a lot on car topology and I must say modeling the interior is a pain in the a** !
I’ll get back to it though to fix some problems there and there, to optimize UV placement, and other small things to make it even better.
There is a total of 7 different texture sets to have the highest resolution possible on multiple parts of the car.
Here is a link to the Artstation project, which also includes wireframe views if you’re interested !
Modeled in Blender 2.81, textured in Subtance Painter, rendered with Cycles and post-processed in Photoshop.
Happy blending, and thank you for reading this post !