So I try to render in cycle an alembic animation done in houdini. I animated curve (graph bundling) to which I applied a bevel to the geometry curve in blender.
So I play the animation and when I try to render a frame, it always renders the first frame…
I’ve tried to play with the “Mesh Sequence Cache” modifier parameters with no result.
Does someone have a solution ?
trying to do other test… when rendered in the viewport it works but when using render window it doesn’t work…
any solution to this issue?
i am having it now and still bumping my head against all the walls, but no solution.