I just started getting into blender and am most of the way through Blender Guru’s Anvil tutorial but I am seeing some big differences in my Actual Render vs Viewport render. I am rendering using cycles.
You’ll notice in the actual render that my textures are block-y for some reason. But when I look through the viewport it’s seamless. I have tried adjusting all of my shader nodes but nothing seems to fix this. I’ve looked to try to find someone else having this problem, but haven’t seen any others. I don’t know what else to try.
Any help is greatly appreciated.