Hi,
I’ve just downloaded Blender 2.43 RC3, mainly to use the built-in texture baking feature - but it doesn’t seem to be working! No matter what I do (I’ve tried many different texture combinations) I can’t seem to get anything other than a completely black image as the result of a full-render-bake.
Could I be missing out on a crucial step or should I report this as a bug?
I finally got it! My model.obj file already opens with its textured image. Which I could never seem to bake to using Full Render. So I just made a copy of it on my desktop and renamed the image to texture2.jpg and opened it in the UV window and the Full Render bake option worked just fine. :eyebrowlift: