I’m trying to add render layers together to output to my file(s).
Here’s a really basic view of what I’m talking about, just an example of course:
I didn’t screengrab that high, but “use nodes” Is checked.
But it still seems to render the scene render as well. I can clear the output path there, but it still renders it.
So in this example, I get the render you would get if you have no compositor set up. Then it renders the top left node. Then it renders the bottom left node. And I deleted the composite node, so it Does them, but it doesn’t spend time in the render view.
My question is how do I not render whatever is set up outside of the compositor?
The trick I’m using now is to just create a new scene that is completely blank, then call up the render from there. But it still renders it. It’s just nothing so is very very fast. But if I’m doing something like a 12K render, that’s still taking up time and resources. And it also makes me thing that I just can’t find the option to turn it off. I don’t understand why I would be forced to do both and to use a workaround to render like that. So I feel like maybe I’m just missing something. Surely some of the more expert people would have complained of this oversight if there is one?