first of all, i’m not asking for which one’s the best…but what advantages each has.
so far, of the only two renderers i’ve ever tried, i’m really loving yafray due to it’s ability to utilize four cores. is this possible in the blender internal engine?
as for what i do with blender: lately i’ve been trying to get caustics with water and glass working in yafray if you haven’t already seen my thread in this forum.
i really dont know the next thing i’ll do with blender. but i do know this: i’ll be exploring liquid simulation and caustics for a long time:)
and can somebody explain to me the difference between an integrated and, well, non-integrated engines?