I have a project that is 850 frames long and something caused Blender to stop the animation render at 360 frames. So now I am trying to begin the remaining render by setting the start frame at 361 (which used to work in the last version of blender I used) but it insists on starting at the old start frame (3) everytime I push the render button. Is there something I can do to fix this<
I solved this. It was the little clock icon to the right of the Playback menu in the timeline window. For some reason it is set as a default to lock in the frames 3 through 360. When I clicked on it it allowed me to render based on the frames I had selected as the start and end instead.