Is there a way to assign a camera to a specific render layer without duplicating the whole scene? I’m trying to create a stereo camera rig and the scripts available are not what I’m looking for. I prefer to have full control over the “eyes”.
What I’m trying to do is render images from both cameras side-by-side. (the only stereo format youtube accepts) I managed to do this duplicating the scene once per “eye”. But this is not what I’m looking for, because if I decide to change something it won’t show up.