Render/GE materials problem


I’m currently making a racing game and have come into a bit of a problem. I have imported a .3ds file and have added the same material for the whole car. When I render, the light is all fine, but when I start the game engine, all the colours are blocked in, and I’m wondering how to solve this:

Game Engine screenshot:

Rendered image:

Try setting the view to Textured and set GLSL in the Scene / Shading panel

i had this same problem importing a tank from a .3ds file… some of the tanks panels do not draw correctly in game engine (with glsl or without) but it draws fine in a render

Thank you.