Hey guys, I’m a bit new with using blender, but I understand some of the critical basics.
I wanted to take a 3D model, and be able to generate a 36 frame filmstrip that has the object in 10 degree increments.
This is for making high quality game sprites for a space game, and because there’s a large number of ships that need to be done, I figured it would be worthwhile to figure out how to automate a large part of the process.
Piecing together 5000 frames by the noobish method of screenshotting renders, moving the object 10 degrees, rendering and screen shoting again… that’s a horrible way to go.
I have a hunch that something like this is out there somewhere, I just can’t seem to find effective key words.