Render ruining Grease pencil

Hi, I’m making a cartoony mushroom in blender. I used grease pencil to create the spots, but for some reason whenever I render it shows more spots than I drew. The spots I have drawn are definitely the only layer, nothing is hidden. Any solutions? The picture I included shows my problem, and on the left is the viewport display which is through the camera in rendered view, and the right is the final render - I believe that the extra spots are the spots round the back that you can’t see from one angle

read the warning above your render. :slight_smile:

1 Like

You need to Bake grease pencil before rendering

View layer- enable Z pass (and in other scenarios Stroke Depth- 3d Location) prevent GP from rendering in front.

Thanks all of u I feel really stupid now :man_facepalming::man_facepalming: