Render smoothness

I can’t help but be curious about how people get such smooth modeling out of their renders. Even when I bring in a model from, say Poser, and render it in Blender, it doesn’t look as smooth as it does in Poser. Is there somthing I am missing?

I know that I can make things smoother by adding more vertices and faces and using “smooth” option… but to make like what I am seeing in others work would require billions of vertices.

Thanks

the secret is one word: SubSurf

Martin

that and OSA settings.

… And don’t forget to press “Remove Doubles”
in edit mode once your model is in blender!

Chris

unless you want to create a seam

Martin

Do you mean the “smooth” option or the “set smooth” option???

Well, “set smooth” is a nice way to replace the faceted look of a
mesh with a smooth look (through interpolation of surface
normals). It doesn’t change your mesh. The “smooth”
button also makes things smoother, but it changes the shape
of your mesh (usually shrinks it a bit). I think if the guy who
originally created this thread hasn’t pressed the “set smooth”
button yet, he should definately do so now.

Chris

As the guy that orginally asked the question, I agree! lol

Thanks for all the help. My work looks ALOT better now.