Hi There, my first post! I have been animating for over 10 years now, initially started on Lightwave version 4.0 years ago then switched to Maya 4.0 also years ago. I have been keeping an eye on Blender’s development over the years and started playing around with it at version 2.48. I am now testing out version 2.5 and I must say that I am really really liking it!
Thank you so much to all the people developing Blender it is really shaping up as a true Maya contender! So much so that I want to switch completely over to Blender from Maya. I still use Maya heavily in production from day to day but I am trying to learn Blender and bring it in to my workflow.
Ok, the reason for my post! I am doing some HDRI render tests and I am getting unusual artifacts and glitches in my renders. (I will try to attach an image to this post). I know this could be a result of the render engine not being fully sorted yet, but if someone could shed some light on this I would be greatly appreciated! (Look for the black spots)