render vrml texture


I am trying to render the imported vrml file, which I exported in paraview. In ‘potato’ mode I am able to see the ‘texture’ (which is a pressure distribution for this case). Unfortunately, I am not able to see anything of the texture, when I render the current scene :frowning:

Does anyone have a hint, how I see the texture from the vrml import? As I read above, I might have to play around with materials…
Maybe, it has something to do with the fact, that the actual object is not the ‘parent’ in the object outliner!?

Best Regards!

As far as I know, the only way to have a texture rendered is to have the texure applied in the texture menu. It is possible to have the texture loaded inn the uv texture editor and see it in the 3d viewport, but not have it applied in the texture menu and not have it rendered.

thanks for your help! Do you have an idea, how I get my current texture into the texture menu. I would attach a small example file, but I think this is not possible…