I am trying to render the imported vrml file, which I exported in paraview. In ‘potato’ mode I am able to see the ‘texture’ (which is a pressure distribution for this case). Unfortunately, I am not able to see anything of the texture, when I render the current scene
Does anyone have a hint, how I see the texture from the vrml import? As I read above, I might have to play around with materials…
Maybe, it has something to do with the fact, that the actual object is not the ‘parent’ in the object outliner!?