This is the viewport image:
And this is a rendered image:
It’s about explosion particles, morphing from one object into another.
I want the rendered image to look like the image from viewport.
This is the viewport image:
And this is a rendered image:
It’s about explosion particles, morphing from one object into another.
I want the rendered image to look like the image from viewport.
Nobody can tell from just screenshots. But the usual cause for something like this is that you have a setting, probably in the modifier stack or in the outliner, that is different for viewport and render.
HI, did you bake the simulation?