Hope this topic isnt burried somewhere I couldnt find it, and if it is…sorry for the repeat.
I am trying to figure out the correct setting for rendering a Top-Bottom sequence that can be used to play 360 videos in other players.
There used to be a custom build of blender that worked, but it is no longer available:
So…the problem I’m having with the current build 2.76b, is that everything looks fine through an Oculus when facing forward, but as soon as you turn around, the images get flipped.
My settings are:
- under Render Layers, In check Views that enables Stereo 3D Left and Right
- Under Render tab, View Format: I enable Stereo 3D
- In camera settings, I make the Lens Panoramic. Type is set to Equirectangular. Stereoscopy is set to Toe-in, and pivot is set to Center
Am I doing something wrong, or missing an option?
Please help. It would be great to render videos for the VR format.