So, my pond scene is going great, but I have a problem with editing and rendering now. I think my problem here is the grass. I have a substantially sized grid with the max particle hair effects on it. That means that I have all 100,000 hairs on my grid, and I have the emitter turned on. I need the emitter on for terrain. Now, my renders take a good minute or two, and that is okay, but I can’t edit my scene for jack-squat. When I try to edit the grid e.g. lowering and raising hills and plains, it takes like 10 seconds just for the first click to register. Is there any way I can do all my editing without having so much lag? Maybe my problem lies in my specs?
Service Pack 2
Pentium® 4 CPU 3.00GHz
2.99GHz, 1.50 GB of RAM
ATI Radeon x1650 256MB graphics card
Screen resolution is 800X600 pixels and Color quality is on highest at 32 bit