Rendering animation from First camera to the last in a row

Hello,

I have an animation , let’s same 1500 frames.

I have 4 camera, capturing the SAME animation,each rendering from frame 1 to 1500, when i render (Eevee) how can i make blender render the scene for each camera,one after the other?

So i don’t need to :
Select camera-waiting for rendering to be done-moving pictures to another file so the next rendering won’t replace them-go to blender-select the next camera-repeat

This would save me a lot of time.

If you can temporarily get access to 4 computers, then you could render all 4 angles at once. Maybe borrow a friends or something? Or you could upload the file and maybe some good Samaritan will render an angle for you while you render your angle.

Run Blender headless


Hi,

It seems to me that it’s still usable with Blender 2.83… (Render Multi view)

EDIT: I just tested under Blender 2.83.3 and it works fine (test done with two cameras and a PNG output).

EDIT 2: Also works very well in direct video output (MPEG 4 or other formats …)

EDIT 3: Multi view Setting . . . . .

EDIT 4: Here each camera rendering is identified by its suffix…

See this:
Is there a way to batch render images from several cameras?

and more specifically this explanation… to see
Continuous sequence of frames with multiple cameras with each camera starting at start of animation?

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Here’s another option:

Select all animated objects. Open a graph editor. Select all keyframes. Shift d x 1500. Shift d x 1500. Shift d x 1500. To duplicate your animation three times and shift over. (Assuming you have keyframes for everything at frame 1 and 1500, which you ought to.)

Change the frame length from 1500 to 6000. Set active camera keyframes at 1, 1501, 3001, 4501. Render animation.

Great I had no idea this existed
Thanks !

:smiley: It is true that BLENDER is made up of a multitude of options that can make the work easier.

Here, it’s very easy to implement.
You add all the cameras you want with the right suffix.