Rendering architectural line drawings with Blender 2.62

Hello there !

Does someone here know if it is possible to produce the kind of result as shown here http://opendimension.org/blender_en/line_drawings.php only not with blender <2.5 ?
I have googled for newer techniques for achieving that result but found none for 2.62.

I think it’s possible to achieve that result until a certain point in Blender 2.62, using this script http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/Render/Render_to_Print

In order to achieve line thickness in 2.62 it would be necessary to locate ~ Eint-value ~
but I cannot find that setting anywhere. Does someone know if this is no longer available in 2.5> , will be available or is it possible to do it in a different manner?

In order to achieve line thickness in 2.62 it would be necessary to locate ~ Eint-value ~
but I cannot find that setting anywhere. Does someone know if this is no longer available in 2.5> , will be available or is it possible to do it in a different manner?
This is still in blender, called ‘Threshold’

If it works in previous blender versions I’d think it would work in the current version with the same procedure.

You could also look at using a Freestyle build

Thank you Richard ! It does work !
So in 2.5> the Eint Value is located in Render>Post Processing. Check edge box and then crank up the Threshold slider to at least 50 so the change becomes visible.
I noticed that you can get better results if you use Anti-Aliasing set to 16 samples. Not sure what pixel filter option delivers best quality.
You can use something like this to create not only arch line drawings but also line drawings to be colored by kids.
If somebody can get this using cycles render engine please post here for everyone to see.
Happy blendering !