I’m trying to render black fire in Cycles (blender 2.9). I can change the color emission with the ColorRamp in the shader editor, but when I try to turn it to black, the part of the flame which should be black disappear and let a smaller yellow/orange flame (see comparison with screenshots below).
Maybe the emission color cannot be turned to black but it still doesn’t work attributing the ColorRamp to the other color parameters in the Principled Volume box. So, how can I fix the problem ?
Here are the links to the screenshots.
Thanks in advance for help !
PS: I’m new to the forum so unfortunately I can’t upload files here.