S68
(S68)
February 7, 2003, 5:50am
1
I’m shocked.
The same scene, rendered as a single 4960x3484 image (I’m making a poster took
9m 35s as a single part
19m 35s in a 8x8 = 64 rendering by parts.
I’d expected rendering by parts to be more efficient (I have 1G of ram, brobably with less ram I’d have to render by parts or crash)
What puzzles me is that in the rendering by parts only the FIRST part has Blender built-in stars!!!
Anyone has hints on this?
Thanx in advance
Stefano
CurtisS
(CurtisS)
February 7, 2003, 6:30am
2
What method are you using to make the multiple renders?
S68
(S68)
February 7, 2003, 6:39am
3
Oh…
I set Xpart=8, Ypart=8 in the Rendering buttons
Stefano
CurtisS
(CurtisS)
February 7, 2003, 6:48am
4
Hmmm… so far this looks like a bug to me.
EnV
(Enrico Valenza)
February 7, 2003, 9:40am
5
Hey, Stefano, are using Publisher 2.25?
I made renderings by part with 2.23 and everything went ok.
Env
S68
(S68)
February 7, 2003, 11:51pm
6
Mmmm. I can’t remember which version I was using, I’ll check.
Stefano
CurtisS
(CurtisS)
February 8, 2003, 8:44am
7
I just tried in 2.23 and experienced the same problem. What’s going here? Maybe a video driver issue?
S68
(S68)
February 10, 2003, 12:04am
8
Yes. It was 2.23, but even 2.25 has the same problem… I just checked!
and, no, I don’t think it’s a video driver issue. It occurs in the rendering, so it should be a blender only thing. I was rendering from the command line, after all, so no video driver is implicated.
I’ll post on www.blender.org this bug
Stefano
Alltaken
(Alltaken)
February 10, 2003, 2:44am
9
were you using the sequencer or mblur at all.
i have had similar problems with things like mblur and the seqquencer.
or i have fixed the problem by putting the stars into the sequencer as another scene.
very strange.