Rendering engine wip

So as posted in my previous thread (http://blenderartists.org/forum/showthread.php?p=1196048#post1196048) I built a simple rendering engine at night. I intend to develope it for a while and see how it ends up. The current progress is nothing too special, but I intend to add raytracing, shading, and make a realtime version, as well as some other things. So stick around and we’ll see how it ends up. Admins can move the thread or w/e if it’s in the “wrong” place, it seems kind of on and off-topic to me heh. I do intend to write a blender exporter later when I upgrade the renderer some more.
(read previous thread for more info)

examples
/uploads/default/original/3X/d/f/df2ddf8b67e3238e084dc60c02a88c3c2395dda3.jpgd=1219557745

and the low fps animation http://www.calvinbeck.com/renderertest.avi