is there any way i can set blender to render in a special 256 color palette? this would be really usefull to me.
thanks!
is there any way i can set blender to render in a special 256 color palette? this would be really usefull to me.
thanks!
if it’s for a still why not just switch the pallet in a pix32 editor?
run a search for the RGB values of a 256 pallet, take those values and convert to blender RGB value system, use only those colors to apply materials.
BlenderRGB = (256ColorValue - 1) / 255
simple isn’t it?
Martin
surely though lights and things will stuff this up? i.e.- a dark red object in intense light will have more colors in it then a dark red object with no lights.
also, i need to have blender render the image in this palette, as opposed to changing the palette afterwards. it’s too long and complicated to explain, sorry :-?
No if you set the material to shadeless (then, you won’t need any lamps anymore), but that’s probably not wat you want.
Martin
so i guess the basic answer is “no, theres no way to do that in blender”, right?
It’s a pity, because i know hat early versions of 3dStuidio Max had this ability.
ahh well