hi
I’m extremely new to blender…
I’m trying to animate a character with hair particles
the materials were set as if in cycles render
how can i render hair separately in blender internal and combine after?
I’d already put the vertex group copy with hair particles in another layer and parented with head - is it the right way?
can i render the layers separately in blender internal and cycles…
can any one guide me if there is some tuts in you tube ?