I created this soft body icosphere, making it look like a blob when it collides with the floor. I tried to render out the animation buy selecting “record animation” in the game tab, but when I am done recording, I have lost the softbody effect and the icosphere is just bouncing. No ripples like in the game engine when I press p. I’ve seen some animations out there where they recorded their physics simulations and they have the ripples and every detail. What do I need to do?
Note: I am using Blender 2.5 Alpha 2