Im new here and I’m using blender for a few months now but already I have a problem that I dont know how to solve. I was rendering a scene a week a go with raytrace turned on and everything was all right, but when I opened same blend file today and rendered it with same settings I have seen black dots on all subdivided surfaces. If I turn off raytrace the black dots disapere. Also if I render the scene in blender 2.49 everything looks alright but takes forever. I have attached a render for you to see. Please help and excuse me for my bad english.
Check you haven’t duplicated any meshes as this occurs when you have two faces occupying the same location.
Ok I have found out that material is causing problems becose without the material the render is flawless. Thank you for helping
hello i was wondering if some one could fix the black lines on my mesh i trired control n but it just make more could someone fix it then re pot the file:D