Hi there guys. So I’ve been working on this project for a while now. It’s supposed to be a concert venue set on this planet in outer space. I’ve done a couple of different view renders of this scene and really like the way it has turned out so far. I’m working on cleaning up a few things in the scene now, like the lighting and grass particle system, as well as trying to come up with ideas to get this to work in an animation.
Right now render times are kind of absurd. Looking at around 4 hours for one frame at 1080p.
Does anyone have any tips for bringing down the render times per frame? I was thinking about turning down the samples first of course, and then baking the environment lighting and all of the textures/materials.