I would like to render with glsl (videos, images), but I don’t know, how to solve some problems:
- Set output resolution - when I render with blender internal, I set output resolution, but with engine render (click on icon at the bottom of the 3d win) it renders image in screen size resolution.
- Set antialiasing - I cannot find where to set in blender antialiazing in engine rendering. Yes, I know I can set quality in graphic card control panel, but its not what I want.
I found, that glsl rendering can be very usefull when it’s needed really quick rendering and quite good result…