In the left image, the room is rendered almost noise free. In the right, lots of instances of the same point light were created, and the noise is very much.
I understand that more light implies more render time, because there are more players for Cycles to take care of, but…
do you know how could I set this scene so that the number of Lamps does not influence so much the noise? I mean: what if i need to set up an urban scene where there many street lights, for example?
.blend file here: testMultipleLights.blend (661 KB)