I’m an architect designing my houses in ArchiCAD (SE 2010) and planning to render them in Blender. (So I’m a Blender newbie)
I want to make preset scenes that I can put my houses into, and render them fast, so the focus will be on the architectural planning and not on the actual blendering, although some blender afterwork will be needed.
Now I have finished some scenes, and I’m curious about Your opinion.
Note that architectural renderings don’t focus on full and detailed reality, rather on aesthetic simplicity.
Wavefront .obj, form ArchiCAD 2010 SE to Blender 2.55 beta, under Windows.
After a problematic start (maybe because of limits of earlier verions) it works seamlessly now, also for textures. Linux has problems with native characters, that have to be romved in a text editor.
looks nice, if you want speed you should definitly go with the blender internal renderer. but maybe spice it up with some AO and Environment Lightning. To get more , volume.
If you want to have more realistic renderings, (which I prefere) you should use LuxRender (FOSS). Those renderings will easily require 10-12h and can be rendered overnight.
Since you use 2.55 the beta , the integration with the new render api is fairly easy to hook up luxrender.
Thanks for Your critique, but I’m afraid I’m far from switching to Lux Render. I know it, tried once, but in 10 minutes id did’t make acceptable result.
I’ll try AO and Environment lighting.
Here are two later pics with a rainy scene, the last with a default settings AO with black Ambient Color, but it’s just for testing. Also added a node based vignetting and defocus blur. And somer rain droplets, but i’m afraid they are too small to be seen.
PS As I see, droplets are on, but motion blur didn’t work, I’ll correct.
I’ve a problem with the nighttime scene, lit enterieurs are quite noisy.
When I remove all the objects and lights, just the actual lights and the lit material and the transparent glass surfaces in front of them, everything is OK.
The noisy lights/surfaces are those that are circled with red.