Renders in Filmic much darker and volumetric loghts less prominent than in viewort render (eevee)

Hey, everyone
How come renders made in filmic color mode looks so much darker after being rendered? I know that this mode was created to compensate the photo-realism light/color bit depth issues. I’m just not sure why the render does not reflect the same results as the 3D preview in filmic mode?

Here’s a screenshot from my viewport:

Here’s the render of the same frame:

Now the single light is still there. This was an animation and at a later frame both volumetrics and everything is present. I noticed that if i change my color management preset from filmic to sRGB, the viewport will now now display the render the exactly same darker result as what I got
in the final render.

Anyone has a clue?

Thanks everyone.

I dont think any 3D preview is meant to be like the rendered image. So you will have slight differences.

Make sure you dont have any rgb curves in compositor.