I have this object that I imported that has a rotation of 0,0,0 and I would like to have those coordinateness be the same as true X,Y,Z. Is there a quick way to do this?
Thanks!
d
I have this object that I imported that has a rotation of 0,0,0 and I would like to have those coordinateness be the same as true X,Y,Z. Is there a quick way to do this?
Thanks!
d
Snapping: a blend file would be helpful
Not quickly really.
But it’s possible.
One way is using this script:
http://wiki.blender.org/index.php/Extensions:2.6/Py/Scripts/3D_interaction/Precise_Align
If you can’t figure out how to use it, post back here and I’ll try to give you more info.
Thanks I will give the script a try. I come across this from time to time and I have never figured out how to precisely reset the coordinateness.
d